Shape Shape point chapter-list Group Group Group Shape Copy 12 Shape Shape Copy 3 Shape Shape dropdown editor editor Combined Shape grid Shape Copy 4 Shape Copy 7 Shape language language Shape megaphone paperback Shape platform noun_419259-2 copy play-icon BS-Question-Rounded-Circle quotes noun_610406 stacked-books-1 stacked-books-2 Group Group Group Group Group
swift apprentice book cover

iOS Apprentice

  • Platform iOS 12
  • Language Swift 4.2
  • Editor Xcode 10

In this iOS 12 programming book for beginners, you'll learn how to create 4 complete iOS and Swift apps by following easy step-by-step tutorials.

Over 10,000 copies sold!

Buy on Amazon (paperback)

Developer Guide


For beginner ios developers
iOS Apprentice book cover

For Complete Beginners!

If you’re completely new to Swift 4.2 and iOS 12 development (or need a brush-up), this is the series for you.

The iOS Apprentice is a series of epic-length tutorials for beginners where you’ll learn how to build 4 complete apps from scratch.

Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you’ll be experienced enough to turn your ideas into real apps that you can sell on the App Store.

These tutorials have easy to follow step-by-step instructions, and consist of more than 900 pages and 500 illustrations! You also get full source code, image files, and other resources you can re-use for your own projects.

If you’re new to iOS and Swift 4, or to programming in general, learning how to write an app can seem incredibly overwhelming.

That’s why you need a guide that:

  • Shows you how to write an app step-by-step
  • With tons of illustrations and screenshots to make everything clear
  • In a fun and easygoing manner!

We’ll start at the very beginning. The first tutorial assumes absolutely zero programming knowledge but still shows you how to build an entire game from scratch.

The iOS Apprentice series doesn’t cover every single feature of iOS – it just focuses on the absolutely essential ones that you need to know.

Instead of just covering a list of features, the iOS Apprentice series does something much more important: it explains how all the different building blocks fit together and what is involved in building real apps.

You’re not going to create quick example programs that demonstrate how to accomplish a single feature. Instead, you’ll develop complete, fully-formed apps that are good enough to submit to the App Store!

Want to try a sample for free?

Sign up for the newsletter and you’ll receive the entire first section of the book to try out:

We also recommend

Table of Contents


Section I: Getting Started

In the first tutorial in the series, you’ll start off by building a complete game from scratch called “Bull’s Eye”.

Here’s what you’ll learn
  • How to use Xcode, Interface Builder, and Swift 4 in an easygoing manner.
  • How to use standard UIKit components
  • How to customize them to make them look good!

By the time you’re done, you’ll have created your own iOS app from scratch, even if you’re a complete beginner!

Tutorial 1 iOS game app

Section II: Checklists

In the second section in the series, you’ll create your own to-do list app. In the process, you’ll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you’re making apps for real!

Here’s what you’ll learn
  • How to use Storyboards to design user interfaces
  • How the Model-View-Controller design pattern works in iOS
  • How to use table views, including the new prototype cells and static cells capability
  • How to create your own data model objects
  • What refactoring is, why you should do it, and how to do it
  • How to use Navigation Controllers
  • Using text fields and the keyboard
  • Sending data between view controllers using delegates
  • Saving your app’s data into files in the app’s Documents folder
  • Using NSUserDefaults to store application settings
  • How to use arrays and dictionaries
  • How to set reminders using local notifications

Most importantly, you’ll learn more than just how to program with the standard iOS components — you get to see what it takes to build a quality app. You’ll learn about all the little details that set great apps apart from mediocre ones. After all, you need to make a great app if you want it to be a success on the App Store!

Tutorial 2 checklists app

Section III: MyLocations

In the third tutorial in the series, you’ll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you’ll learn about Core Location, Core Data, Map Kit, and much more!

Here’s what you’ll learn
  • More about the Swift 4 language
  • How to use the Tab Bar Controller
  • Using the Core Location framework to obtain GPS coordinates and do reverse geocoding
  • How to make your own UIView subclasses and do custom drawing
  • How to use Core Data to persist your objects
  • How to make your own table view cell objects
  • How to embed the Map View into your app
  • How to use NSNotificationCenter
  • How to use the camera and photo library
  • How to use “lazy loading” to improve the responsiveness and memory usage of your apps
  • How to play basic sound effects
  • How to make your app look more impressive with UIView-based animations and Core Animation

Of course, all of this is just an excuse to play with some of the more alluring technologies from the iOS SDK: Core Location, Map Kit, the camera and photo library, and Core Data.

These are frameworks you’ll use all the time as a professional iOS developer!

Tutorial 3 location app

Section IV: StoreSearch

Mobile apps often need to talk to web services and that’s what we’ll do in this final tutorial of the series. We’ll make a stylish app that lets you search for products on the iTunes store using HTTP requests and JSON.

Here’s what you’ll learn
  • How to use a web service from your apps and how to download images
  • View controller containment: how to embed one view controller inside another
  • Showing a completely different UI after rotating to landscape
  • Cool effects with keyframe animations
  • How to use scroll views and the paging control
  • Internationalization and supporting multiple languages
  • Changing the look of navigation bars and other UI elements
  • Making iPad apps with split-view controller and popovers
  • Using Ad Hoc distribution for beta testing
  • And finally, submitting your apps to the App Store!

By the time you have finished this fourth part in the series, you will have the core skills that it takes to make your own apps, and will be ready to make your own apps and submit them to the App Store!

Tutorial 4 store search app

Meet the authors

Matthijs Hollemans Matthijs Hollemans RW Team Member
Fahim Farook Fahim Farook RW Team Member

Customer reviews

'iOS Apprentice'

This book is like a best friend, who happens to be an expert programmer, was teaching you the foundations of the iOS system. As a friend, he/she would never leave you behind, or bore you. And definitely, your best friend would always give you the most thorough and up-to-date information.

Jordi B.

As a novice I tried several books before discovering this one. For me it offers a good mix of both hand holding and challenge while maintaining a light but professional manner.

Ray S.

It felt this book was written just for me. I was a total noob to iOS and Swift, and made a health app after following this book and I trialled it on few doctors to write my Health Informatics MSc dissertation.

swift apprentice book cover

Get the iOS Apprentice

Learn how to make iPhone and iPad apps from the ground up, with a series of epic-length tutorials for beginners!